Tactics VI: Building a Team

Created by: Jean-Manuel (jm.maries@ags.fr)
Edited by: Martin Guerrero (gmartin@alumni.eecs.berkeley.edu)

NOTE: [ ... ] will mark additional comments by editor.

Introduction to Article:

First of all, don't try to do complicated things. Forget what you might have read from people such as Bob Long and the like. I'm not telling you they're wrong, but if you want to learn how to fly a plane, you start with a simple one, not with a F-15. Stick to the basics.

So what are the basics? USE your TEAM.

I. BUILD THE TEAM

You need a team. I assume you already have the players, but a bunch of players isn't a team. Teamwork requires a lot of experience, so don't be upset if at the beginning, you experience troubles in communication and/or coordination. It'll come when everyone knows his job and teammates.

Anyway, the 5-man format requires less teamwork than the 7 or 10 man ones. It's common knowledge. BUT, you'll be better off if you do have a team structure. The simplest one is:

SO: discuss with your players, try to find out which one would be the best "back", who would be the best "middle" and "front" players, and who likes to play with who. Your players must feel comfortable with their task.

II. USE YOUR TEAM

If you don't know where to go, nor what to do once you've reached your positions, you won't feel at ease and you won't play well. You need a plan, but to design a plan, you need to know the field, and who will fit best in which position.

A. Walk the field

How to walk a field is very difficult to describe. Here are some simple steps (each one lasts 5 minutes):

B. Work on your morale - watch your attitude

Whatever the level you compete, try to have a professional attitude. If you start yelling and arguing each time you're upset, you won't be able to concentrate on the game nor to analyze your mistakes. Eventually, this will lead to straight losses.

NEVER GET UPSET.

Having troubles with your equipment is very upsetting. So take care of it, review it beforehand, have some tools and some spares available, even try to have a spare marker that you will carry with you to the chrono station in case anything goes wrong.

Arguing is very upsetting. The golden rule is: only your captain may discuss with the refs. If you think there was a problem on the game, tell your captain, and don't speak unless asked to by the refs or by your captain.

Never argue with one of your teamates. If you want to compliment him, go ahead. But if you think he didn't play well, tell your captain.

The problems of your team are your team's concern. No one else should even know about them.

If someone played well, tell him. Work his morale up. Build a friendly atmosphere among your team.

Closing Comments:

Actually, you should now read "Tactics 02" , I'm NOT going to write it here all over again :)

One last thing: make sure none of you cheats. If you wipe, you will win some games you shouldn't have, and you will even forget that you did so because of your cheating. You won't improve, you won't make friends.

And remember: to win, you don't have to be good, you only need to be better than your opponents.

jean-manuel
team Les Tontons Flingueurs
France
http://www.ags.fr/ludis/



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